Stargazer


Cozy Astrophotography!

This game was made in roughly 10 days by one person, while balancing being a full-time student. Made for the thatgamejam#02. This game jam was a large learning experience for me, as it was my first time using Godot, gdscript, and actually finishing and submitting a game jam entry! I have an extensive history in programming, but this was still an accomplishment for me, hope you enjoy!

You've acquired a photography telescope from your grandfather, though it needs upgrades. Good thing you have a convenient menu that lets you do that! You'll need to get money though, good thing that there's endless people waiting to buy YOUR photos! Just snap and sell, and upgrade your telescope to discover more planets!

How to Play:
You start out only able to capture the moon, and you only have a zoom slider. This changes the camera's focal length, or the magnification. Zoom as far into the moon as you can, and click the photo button. You can then buy an upgrade for your telescope to help you take better photos. Buy the zoom upgrade, and pick a contract. Now, to get the ideal zoom for your photo, use the "Show Framing Guide" checkbox next to the photo button. This will show you how to position and zoom your photo. Focus upgrades change the camera's focal distance, and they will allow you to get your pictures less blurry, as seen on the edges of the planets. You can zoom further into the edge of the planets as far as you can to adjust the focus to be perfect, then zoom back out to take the picture. Exposure adjusts how long the camera will expose the photo for. Values below 1.0 will under-expose the photo, allowing planets closer to the sun to appear less bright, and values above 1.0 will over-expose the photo, allowing you to increase the brightness on further away planets. However, during the exposures you'll have to keep the planet in the framing range, and they can drift out of frame! Keep upgrading and taking photos to eventually reach Neptune and get a total score of 100% on it to win!

Notes: 
1. The exposure slider can be finicky and the bottom half of it may not be clickable. To adjust the slider click the top half of the slider, and drag to desired position.
2. There is no sound because I was running very low on time at the end, and did not have time to add any music of sound effects. I'll call it a stylistic choice because there's no sound in space (:
3. There is no win condition for this game, you just run out of new things to do. Sorry!

Attribution:
All Planet textures are from: https://www.solarsystemscope.com/textures/
Uranus Ring texture is from: https://web.archive.org/web/20260207162748/https://planetpixelemporium.com/uranu...

Published 5 days ago
StatusReleased
PlatformsHTML5
Authorhamdatnoob
GenreSimulation
Made withGodot
TagsCozy, photography, Space, Space Sim
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AI DisclosureAI Assisted, Code
AI assisted with the math involved in this game, as well as acting as a documentation consultant as this was also my first time using Godot and gdscript. Game itself was not vibecoded, but parts of the code may be AI-assisted. No texture assets were AI-generated.
Jamsthatgamejam #02💜

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